Gamification for learning in the classroom

November 20, 2011 in gamification, learning, lesson ideas

Earlier today this tweet was posted by @dughall 

An interesting 10 mins on gamifying education http://t.co/wWQ3imEs
@dughall
Dughall McCormick
and after watching the video, it got me thinking, why can’t I do that? Well, there’s nothing to stop me apart from the unknown, but that hasn’t stopped me before. I am going to use the techniques of gaming in my classroom teaching and learning.

What is gamification of learning?

In it’s basic form it is using the techniques behind gaming as a basis for classroom learning. Gaming involves problem solving, replaying parts of the game again and again until you get to the next level, finishing off an end of level adversary and can involve multiplayer opportunities where teams work together to solve the problems they face. As players progress through their games they collect power-ups, extra skills and always win points. A defeat encourages further gameplay until progress is made. Now imagine tying that into learning. Read more here.

How can it be connected to learning?

The gamification of a classroom requires a lot of thought and careful planning. It can’t be just used without some thought given over to the process of using gaming techniques as a method of learning. If you visualise your termly plan as a game to play through then that will give you a start. Each subject you teach during the term could be a mission that has to be completed by the learners (players) and at the end of each mission the gamers/learners have to defeat an end of level boss to demonstrate their learning or work with a team member to help them progress through to the next mission. That’s the general idea.

Over the next few weeks and then throughout the second school term I will be using these gaming techniques with my own class. Will it help to improve learning? Will it motivate my class, engage them? I’m willing to find out and I’m looking forward to the next few months ahead. I will post regular updates here on my blog and hope that it will help others to ascertain whether gamification of learning can be an effective form of engagement in your classroom.

FaceTime in the classroom

November 19, 2011 in learning, Resources in the classroom, tools

Imagine the scene – a group of students in your class are researching a problem that they have devised and to help them with their learning, you have on your iPhone a group of contacts they could call using FaceTime. Face to face learning with experts in their field, with their peers in another class someplace else in the world, with another educator that could enlighten them further. It is the one app on my iPhone that I do not utilise as much as I could and this idea, using Facetime for collaborative learning, is one which I want to explore over the next few months. My aim is to collect together a group of educators, experts in various subject areas, that would not only be interested in this but mainly participate in FaceTime conversations with students.

If you are interested please get in contact with me through Twitter or using my email k…@g…l.com or complete the form below.

Blogging from a smart phone

November 18, 2011 in blogging, mobile

20111118-054727.jpg

I recently attended the ICTLive in Birmingham conference which was a wonderful opportunity to not only discover some new tools for use in classroom teaching and learning, and catch up with some friends I’ve gotten to know through my use of Twitter as my PLN of choice but also a chance to blog an event from my iPhone.
I could have brought my laptop but when you really think about how powerful smartphones have become it made no sense for me to do so. So how do you go about blogging from your smartphone? Follow these steps and you’ll be updating your blog with finger jabs in no time.

  • You can post to most blogs by emailing your post to your blog’s email posting address. You can usually find this in the blog settings.
  • Use an app to write a post. For this post I’m using the WordPress app on my iPhone. I can include some HTML markup like this and insert photos and video too.
  • You can create a new blog from your smart phone by using an app such as Posterous, Blogger or Tumblr. I have found the Posterous app to be the easiest to use with a new blog site being up and running in no time. I created the ICTLive site using the Posterous app.
  • Record audio by using the Audioboo or iPadio apps. Once the apps are set up you can capture interviews and post a link on Twitter or by email for your audience to listen to. iPadio allows listeners to follow along live so it’s a perfect live blogging tool. In my next post on blogging from a smartphone I intend to include a video demonstrating using Posterous to create a blog and post to it.

That’s just for starters. There are many more apps available to smart phone users that can have you blogging in no time. So what are you waiting around for? Use your smartphone for more than making calls, taking photos, writing notes, playing games, capturing video, creating pictures, solving puzzles…

BYOD – It makes a lot of common sense

October 30, 2011 in Resources in the classroom, tools

Bring Your Own Device

Bring Your Own Device

 

Imagine a classroom with a wide array of laptops, mobile devices and handheld games consoles all at the fingertips of the learners to use during class time. What would be your immediate reaction to this scene? Honestly?

There has been quite a bit of discussion about this very idea among not just educators but those in industry too and there are those who champion it and those that vehemently oppose it. Yet the concept of ‘Bring Your Own Device’ (BYOD) really isn’t all that new. For as long as there have been tools that could be used in the classroom for learning, learners have attempted to bring their own similar and at times comparatively better tools with them only to see them at first being confiscated, then banned, then allowed with parental consent and finally accepted as the norm.  From pens to rulers, pencil cases to calculators schools have taken objection to students bringing their own tools into classrooms usually due to poorly conceived arguments – who will be responsible? (the students will if the school has parents sign a letter of responsibility) some children have, some don’t? (look at ways to provide those that don’t, think can not can’t) theft? (that will always happen, look at ways to safeguard against it). With time and commonsense schools have ‘relented’ allowing learners to bring their own tools into classroom but now learners are faced with a new, more technologically advanced challenge. At home many of them use laptops, netbooks and netbooks for their learning. These devices, in many circumstances, are more up to date and more powerful than the clunky, slow, under performing devices in their schools yet when the learners are at school the same devices are left at home. Schools cannot update their ever ageing equipment as fast as they would like due to cost and rapidly disappearing budgets yet they could have the potential of accessing more advanced tools if they would see some common sense and the vision to make it happen.

What do you think? Do you consider BYOD a way forward for schools?

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